Brief:
A fun, playable game with more than one level. The concept, play style, and all game assets were to be designed by the artist and must be made within the construct 2 game engine.
Programs:
Illustrator, Photoshop, Audition, Construct
What was delivered:
Pest Control, the game. Pest control is a side-scrolling platformer with 2 game levels and 1 boss. The story follows an exterminator who gets shrunk down while trying to exterminate some ants. The player must travel through the yard and into the ants nest to defeat the boss. This was created as a University Project for a game development course and is still used by the university to demonstrate to students what is possible when taking the course.
The whole project and all assets involved were created by myself.
This includes:
>Character and Background Art
>Level Design
>Music and Sound FX
>UI, UX
>Programming & Testing